Thursday, January 19, 2012

Creative Brief

Characters & character description:
Lenore - The protagonist (a young girl)
The Doctor - The largest and most powerful enemy in the game. He wanders the halls of the hospital at random and is the ultimate symbol of death for Lenore

Story:
Project Hestia is the story of a young girl’s first experiences with death. While trying to escape this intense reality she finds herself on a quest to restore light to a darkened world. The playable character (Lenore) inhabits an abandoned world bathed in darkness. Luckily she has a single packet of matches to light her way through the demonic world, so that she can eventually escape and restore light to the world.

Genre:
Psychological survival horror

Platform:
PC (Windows and Mac)

Creative brief:
What is the desired skill or quality that this game would like to cultivate or portray?
- The game will require a medium skill and logic type

What is the goal of the player?
- The goal is to survive and escape from the world/level filled with soulless creatures.

What are the obstacles for the player to overcome?
-Player must carefully navigate through a dark maze-like world
-Enemies will chase after you at every turn

What are the tools the player can use to accomplish this goal?
- The main tools, and pretty much the only ones, are matches that the player can lit up and lanterns. The lightning is both the main mechanic of the game and the main thing that the player can use to get through the game.

How does the game provide feedback?
-Since there is a lack of combat, the player character will be very fragile and will either be attacked and die, or be able to flee. This will mean that a minimal amount of feedback is required when interacting with enemies
-It will be fairly obvious when monsters can see you and when they can’t

Why is it fun?
-Mystery is a great way to draw the player in
-The fear and challenge will keep them coming back for more

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